Programming the iPhone User Experience

July 14, 2017

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Programming the iPhone User Experience by"Toby Boudreaux"

Programming the iPhone User Experience

Apple's iPhone and iPod Touch not only feature the world's most powerful mobile operating system, they also usher in a new standard of human-computer interaction through gestural interfaces and multi-touch navigation. This book provides you with a hands-on, example-driven tour of UIKit, Apple's user interface toolkit, and includes common design patterns to help you create new iPhone and iPod Touch user experiences. Using Apple's Cocoa Touch framework, you'll learn how to build applications that respond in unique ways when users tap, slide, swipe, tilt, shake, or pinch the screen. Programming the iPhone User Experience is a perfect companion to Apple's Human Interface Guidelines, and provides the practical information you need to develop innovative applications for the iPhone and iPod Touch, whether you're a CTO, developer, or UI/UX designer. Understand the basics of the Cocoa Touch framework for building iPhone and iPod Touch applications Learn theory and best practices for using Cocoa Touch to develop applications with engaging and effective user interfaces Apply your knowledge of Objective-C to the iPhone/iPod Touch framework Customize standard UIKit views according to Apple's Human Interface Guidelines and usability principles Learn patterns for handling user experience concerns outside of the interface, such as network- and location-awareness

Programming the iPhone User Experience
By:"Toby Boudreaux"
Published on 2009-08-05 by \

BOOKS ID : B9E82-Om7y4C

Ebook Title : Programming the iPhone User Experience

ETAG : zcvJ13nw6VQ

ISBN_13 Code : 9781449379254

ISBN_10 Code : 1449379257

Book Print Type : BOOK

Rank : 4 for keyword iphone disabled

Book Author :"Toby Boudreaux"

Publisher : \

Book Pages Count : 192

Print Type : BOOK

Book's Categories :"Computers"

Books Language : en

Text to Speech Access : ALLOWED

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